The movie
It's really hard to come to a
spin-off series with a truly open mind. Since the founding series,
Stargate SG-1, ended up being one of my favorite science
fiction shows, I've been see-sawing between expecting too much of and
fearing the worst from Stargate: Atlantis. Adding to the
uncertainty is the fact that a pilot episode (or sometimes even the
entire first season...) is often not very representative of where the
show will eventually go. After all, I hated the first spinoff of Star
Trek with a passion when it first aired, only to have Next
Generation (and its own spinoff, Deep Space Nine) become
favorites. It's easy to forget, too, that Stargate SG-1 was
itself a spinoff from a feature film, and that I didn't warm up to it
immediately.
So where does that leave Stargate
Atlantis?
Let's set the stage, first.
"Rising," the feature-length pilot episode of the series,
quickly fills us in on the existence of an abandoned base of the
Ancients in Antarctica. Earlier seasons of Stargate SG-1
established that the fabled Lost City of the Ancients is a bastion of
hope (in the form of super-advanced weaponry) for an Earth besieged
by the conquering Goa'uld. The discovery of a set of stargate
coordinates for a site in the distant Pegasus Galaxy, and the ability
to power a one-way wormhole to that gate with Earth's lone sample of
Ancient power cells, gives Stargate Command the rationale for setting
up a new mission for a new team: Stargate Atlantis. This
international, self-sufficient team will set off in search of
"Atlantis" (the Ancient city), and any new technology that
could tip the balance for Earth; implicit in this mission is that
they must also find more energy cells to power the trip back home.
It's clear from very early on that
Stargate Atlantis is pressing a gigantic reset button for the
Stargate universe. Far, far away in the Pegasus Galaxy, and totally
cut off from Stargate Command, the Atlantis team will no longer have
anything to do with the fight against the Goa'uld, or the shifting
alliances among the Tok'ra and the Jaffa, or in fact anything to do
with the Stargate story universe as developed so far.
The Star Trek comparison is a
useful one. Consider Deep Space Nine: it took a dramatically
different approach, focusing on politics and relationships on a
single space station rather than exploring the galaxy as its parent
show did, and it introduced new races and conflicts. Even so, it
retained a close enough connection to be able to use well-developed
and interesting aspects of the Star Trek universe, like the
Klingons. Then we had Voyager, which tried to cut all ties and
invent totally new enemies and situations. We all know how well that
worked; Voyager really only got interesting when the writers
started finding ways to develop ideas that had been generated in the
other series, like the Borg.
From the looks of the pilot episode,
Stargate Atlantis is taking the Voyager model, cutting
loose from all the story developed in its parent show. To a certain
extent, I can see that they want to explore fresh new material rather
than just being "Stargate SG-2"... but on the other hand,
one of the things I really love about Stargate SG-1 is how
well the show developed a rich, compelling backstory and actually
used it in episode after episode. It does put a lot of strain on
Atlantis to have to immediately compete against that.
With all this in mind, it's
certainly hard to watch "Rising" without constantly
wondering what it means for the series as a whole. As an episode,
"Rising" is not particularly exceptional; it's reasonably
entertaining, but it doesn't really have a "wow" factor,
either, even if that might be a bit much to expect.
There are some things I did notice
about Stargate Atlantis that I think show promise for the
series. (Actually, the fact that the pilot is actually entertaining
is a good first step. Think about how badly ST: TNG started
off.) One is that the series seems to be aiming for a different
visual style than Stargate SG-1; it's not a big deal, but it's
an indication that the filmmakers are thinking of more than just
"Stargate SG-2."
The other strong point for the pilot
is the casting, which pulls in two solid characters from the original
series, in a meaningful way. Fans will recognize David Hewlett from
his appearances in a number of episodes as Dr. Rodney McKay, the
know-it-all scientist who gave Major Carter such a headache whenever
they had to work together, as well as Torri Higginson as Dr.
Elizabeth Weir, the diplomat in the two-part SG-1 episode "New
Order." Both give the newly hatched series a nice connection to
the original show, and are interesting characters. One of the things
I liked about Stargate SG-1 was its strong, intelligent female
characters, and it looks like Dr. Weir will fit the bill for
Atlantis. We also get entertaining guest-star turns from
Michael Shanks as Daniel Jackson and Richard Dean Anderson as Jack
O'Neill, though of course it's clear that they're only in the pilot.
The DVD
Stargate Atlantis: Rising is
a single disc, packaged in a plastic keepcase.
Video
Stargate Atlantis: Rising is
presented in a very attractive anamorphic widescreen transfer, at its
original 1.85:1 aspect ratio. The image is crisp, clean, and sharp;
the picture is nicely detailed, and contrast is handled well
throughout the feature. Colors have a rich, slightly oversaturated
look in some scenes, which I would say is a deliberate choice by the
filmmakers; in any case, it looks very good.
Audio
The Dolby 5.1 soundtrack handles the
feature's audio requirements reasonably well. The track is
clean-sounding, and the sound effects and music are balanced
correctly with the dialogue. Some surround effects are used, though
it's not as aggressive as I might have hoped for. The one fault I
found with the soundtrack is that the dialogue tends to sound
slightly flat at times; it's not so much as to interfere with
understanding the actors clearly, but it does make the track not
quite as crisp as it could be. English closed captions are included.
Extras
The main special feature here is an
audio commentary with director Martin Wood and actor Joe Flanigan
(Major Sheppard); it's an interesting and fairly lively track. We
also get a 23-minute promotional-style featurette called "Preview
to Atlantis," which is about as interesting as
promotional featurettes usually are. The rest of the special features
are all promotional in one way or another: there's an 8-minute "sneak
peek" at Season 2 of Stargate Atlantis, a trailer and art
for the Stargate Alliance video game, and trailers for
Stargate Atlantis, Stargate SG-1: Season 8, Dead
Like Me: Season 1, and Jeremiah.
Final thoughts
As the pilot episode for the
spin-off series Stargate Atlantis, "Rising" has its
work cut out for it. While it doesn't convince me that Stargate
Atlantis is going to live up to its parent series, it does show a
certain amount of promise. Since it doesn't have Stargate SG-1's
rich backstory to draw on (which I think is its main weakness), the
story in the pilot feels a bit thin, but it's reasonably entertaining
and it does demonstrate some imagination. It also looks very
attractive, with a nice anamorphic widescreen transfer. At this
point, I don't know whether this episode will be re-released as part
of an eventual Season 1 set for Stargate Atlantis, so I'll
give it a mild "recommended" on its own merits, and I'll be
looking forward to seeing how the series plays out over a full
season.