The
Series:>
ReBoot is
perhaps best known as the first computer-animated
television program (it even holds a world record for that
accomplishment). In
today's digital age of computers existing virtually everywhere (with
even
cell-phones being capable of multi-tasking in countless ways) it seems
hard to
even imagine there being a time before computer animation was popular
and even
a norm of the medium. Yet that is exactly what this series represents
-something
that actually helped to push the envelope for the medium and pave the
way for
future computer-animation works. ReBoot truly
is one of the most ambitious television programs to ever be created.
Imagine
the world of Tron (which was perhaps a major influence
on the show): there is a
world found within computers where programs behave as people and have
various
roles within the system. Inside of this expansive universe (known as
the 'Mainframe')
are our primary characters: Bob, Dot, and Enzo. Bob is the Guardian of
Mainframe and came from the Net to protect the place and people (or
programs) inhabiting
it. Dot and Enzo exist as brother and sister, with Dot running a
restaurant (Dot's
Diner), and Enzo being the younger kid brother who always gets into
some kind
of trouble. These are the heroes who live within Mainframe. There are
also countless
programs with smaller shapes known as the Binomes. These inhabitants of
mainframe would make for a pretty peaceful and welcoming place. The
computer is
also host to a couple of evil-doer viruses known as Megabyte and
Hexadecimal. Bob
must fight them to defend the system. Megabyte (most especially) always
seems
to be determined to wreck total havoc and gain control over the system
so that
it can be molded into his devious vision. A complication constantly
seems to
arise for the system when games enter into their universe in the form
of purple
cubes that fall down as if loading up for 'play' with voice-over always
signaling
their arrival with 'Warning: Incoming
Game'. Bob must enter these games to play against 'the user' -- an
unknown
entity who will destroy part of Mainframe if the games are won by
causing
damage to the area where the cube had fallen.

Seasons
1 and 2 were the introduction to the universe
and seemed to serve mostly as a way to explore the characters and world
than as
a way to help develop ongoing storylines. These earlier episodes
focused
primarily on 'episodic' stories that don't necessarily correlate
entirely with
each other much at all. The characters stay true to the development of
these personalities
but the individual episodes are not really laid out in any way that
would make
the audience feel required to watch things in order to see any kind of
ongoing
elements in the narrative. Indeed, it wasn't actually until the end of
the
second season that storylines began to take some serious precedence
with
multiple episodes blending the story together in a way that made the
show grow
more compelling and downright exciting.
When
Season 3 finally arrived it was a whole new "game"
altogether. The ongoing storylines then became crucial to enjoying the
series
and the entire depth of the show became more expansive and serious in
tone. It
is actually quite interesting to witness the softer and kid-friendly
side of
the series transform into a significantly darker and more adult-natured
series.
Characters continued to become better fleshed out, yet it was the
serial storytelling
of the show that truly made the last two seasons so memorable and
important to
the history of ReBoot.
The
final season was originally broadcast as two
made-for-TV movies and then they were later divided into episodes. To
my
dismay, Shout Factory has only included the episodic version of Season
4. These
television versions still work well and it makes sense to view them as
episodes
given the rest of the series broadcast that way. However, an option to
choose
between the two versions would have been nice. The final batch of
episodes was
perhaps even more adventurous than Season 3 as the action and drama
elements
became even more astounding. The downside to this aspect was
undoubtedly the
fact that the series ended up concluding with a huge cliff-hanger that
would
have surely been concluded had another season been produced. The rights
to the
series went to Rainmaker Entertainment a few years ago and while the
studio has
hinted at the possibility of a ReBoot
film nothing has actually happened yet to make this become a reality.
There has
also been little to no word on whether or not the original creators and
writers/directors would be involved with the project. It would seem
rather pointless
to make a ReBoot film if it was done without
the loving care and approval of the original team that made this series
the
success it has been and will always be in the minds of devoted fans
everywhere.

ReBoot was
always one of my favorite television series
growing up. It really didn't matter if it was animated or live-action:
This was
one of the purest gems of exhilarating television to grace my small
television
screen and it was with much anticipation that I constantly looked
forward to
seeing where the show would take me next. It never failed to ignite
imagination
in myself. The main characters are relatable, likeable, and the
supporting
characters were charming (Phong - an old wise leader of the system - was
always especially
enjoyable for me). The villains also seemed to be real threats to the
characters and never
felt as though they had been watered down for marketability to young
children.
The voice-acting was superb, and that element brought me into the realm
of
believing in these fictional beings each episode. The animation was
also
stunning at the time. While the animation behind ReBoot may
show some of it's age today (especially in comparison to
the latest computer-animated films by Pixar or DreamWorks) things still
hold up
remarkably well considering when the show was made. Another aspect of
this
series that has always worked for me is how it references both games
and movies
in several episodes throughout the show. Some of these moments were
noticeable
when I was younger but I must admit to noticing these aspects more
frequently
now that I am older. I know for a fact that I missed The
X-Files references originally (and Gillian Anderson actually
guest-starred in that particular episode). Evil
Dead 2 was spoofed somewhat in an episode in Season 3 - something
that is definitely
aiming towards an older audience and not towards children.
I must
admit to being slightly worried that my time
spent revisiting this series would lead to me seeing a show that didn't
hold up
over time. Those mild fears of mine were unnecessary. All of the charm
that I
remembered has remained just as vital and relevant today as it did when
I was a
young boy addicted to this program. ReBoot
will still appeal to video-gamers, animation enthusiasts, and kids
(even for those
of you who only remain as such at heart).

The
DVD:
Video:
This is
a tricky release to try and examine video
wise. There has been a lot of fan discussion and debate on the internet
already
regarding the quality of the set. On a basic examination of the video
from re-watching
the series I'd have to say that I was ultimately reasonably satisfied
by the
presentation myself but then again I hadn't seen the show in many
years. The
issue seems to be that the frame rate (fps) is not presented in the
same way in
which the show was actually intended. The difference will be perceived
as
relatively minimal to most viewers but it does slow down the video
presentation
slightly and is worth pointing out. ReBoot has a couple of other issues
with the
video worth noting - aliasing and artifacts, both of which are
frequently
apparent throughout viewing the entire series. The good news regarding
these
transfers is that the series strong color scheme seems well maintained
and the
show looks similar to how I remember it looking. It certainly doesn't
look much
worse than I expected it too. While I was hoping for a flawless video
transfer
this release simply fails to deliver on that expectation. The entire
series is
presented in the original aspect ratio (OAR) the series creators
intended. The
first three seasons are presented in 1:33:1 full frame and the final
season
(which was previously released as two films) was presented in 1:85:1
and breaks
the films down into an episodic presentation (for the record -- the
film
versions are not included on this "Definitive" release).

Audio:
The
audio presentation isn't perfect for ReBoot
either and it comes as a disappointment overall. The 2.0 stereo tracks
are
adequate for the most part - certainly listenable and mostly enjoyable
with
reproducing the sound of the show in a way that closely mirrors how I
remembered
hearing it. Alas, there are a few things that need to be pointed out
about the
presentation that reflect poorly on the release. The biggest issue is
that with
the frames per second (fps) speed being somewhat off in regards to the
video it
affected the audio portion as well. Occasionally, the audio quality
does seem to
be slightly warbled. It isn't noticeable very often but it also seems
to
indicate that there is a slight pitch problem on the release and this
will disappoint
those who have greater levels of sensitivity to these issues. These
pitch issues
were rarely noticeable for me but viewers who have seen the episodes
more
recently (prior to seeing the show with this set) will have a higher
chance of
noticing it on occasion. This issue was apparently present on Anchor
Bay's
original pressing of S4 years ago. I never owned that release so a
direct comparison
isn't possible. What I do know is that it seems unlikely that Shout
Factory
will attempt to resolve the PQ/AQ issues present on this set as they
don't seem
to be noticeable enough as to be a huge distraction for most viewers.
There is yet
another issue I have with the audio on this set. It is also aggravating
to
discover that the 5.1 surround sound mix included for season 4 of
Reboot when
it was originally released on DVD has not been included. The final
season of
the show is thereby only available with 2.0 audio. Ultimately, while
the audio for
each season does a decent enough job of servicing the series this
presentation
never manages to be as faithful or engaging as a sound mix and it may
not
entirely represent what some fans may have desired.
Extras:
The
extras included on this set are all enjoyable and well appreciated. The
set presents
a rather nifty 20 page booklet with includes an introductory message
from
Kristin Kennedy (DVD Co-producer), a listing of the series creators and
voice
cast, mini character bios, an episode guide for each season, fan art
selected
by Brendan McCarthy (the series original production designer), and it
sprinkles
some nice pictures from the show throughout. This may not be an
entirely comprehensive
booklet but it adds a nice element to the set that is going to please a
lot of
fans. The first run of the set also included a lenticular postcard of
inside of
Dot's Diner (with Bob, Dot, Enzo, Frisket, Mike the TV, and Cecil).
This will
not be available for future orders of the set and was only included
with
pre-orders from Shout Factory's own website but it does make a nice
addition. Looking
inside of the box holding the series (which houses the two individual
sets of "Seasons
1 & 2" and "Seasons 3 & 4", there is a slim-case disc entitled
'Bonus
Features' which includes three great (if relatively short) extras.
Fast
Forward: The
Making of ReBoot is
a 23 minute long special that takes viewers inside of the offices where
Reboot
was made to get brief interviews with various individuals who helped to
make
the series a reality. It was very nice to get to see these interviews
and I
enjoyed the comical tone of a lot of the questions. However, I wouldn't
really
claim this extra as being all that comprehensive. Anyone looking to
find a
truly detailed feature covering the making of the series will feel let
down by
this to at least some degree. >
Looking
Back At
ReBoot With Co-Creator Gavin Blair proves to be much more
informative, and is exactly the kind of extra that fans will want to
see if
they seek more details behind the show's creative process. This 30
minute
special interview has Blair providing a lot of behind the scenes
background
stories that will be sure to entertain fans and also inform everyone of
some of
the noteworthy moments and people involved in creating the show's
history. Some
interesting factoids learned include how many years were spent
developing the
series, a bit about the financial difficulties in getting launched as a
series,
how long it took the entire production crew to finish making the very
first
episode, and why the series lacked a lot of ongoing storyline elements
during
the earlier seasons. The only downside I see to this extra is that I
would have
willingly listened to Gavin Blair talk about the series for a few hours
and 30
minutes feels a bit too brief for a series that I love as much as this
one.
Rounding
out the extras on the exclusive bonus features disc (which is only
available
inside of the 'Definitive Mainframe' edition and is not available by
purchasing
the individual sets) is a short seven minute long look at the original
character animation model for the series. This is all rare footage that
I
believe hasn't surfaced before the release of the set and it gives a
historical
look and perspective on the development of the show by simply showing
fans the
early animation designs. Getting to see this test footage was a nice
way to finish
the disc.
Commentaries
are also included on this release (and these are found on the
individual sets).
The "Seasons 1 & 2" set includes
commentary on three episodes with Producer Christopher Brough,
Designer/Storyboard Artist Blair peters, and Director/Animator Zeke
Norton.
Early copies of the release seemed to have an issue with the audio
commentaries
-- and the copy I received to review from Shout Factory seems to
reflect that.
I only had access to about 23 minutes of commentary in total which
didn't make
a lot of sense. I assume that I received the defective disc and that
the retail
version will be fixed. (I will update this information if I receive a
corrected
disc to confirm this information.) The "Seasons 3 & 4" set also
includes
commentary. The participants for that set are Michael Benyaer (voice of
'Bob'),
Ian James Corlett (voice of 'Glitch Bob'), and Voice Director/Voice
Actor
Michael Donovan ('Mike the TV', 'Phong'). These commentaries had no
issues for
me when I was listening to then, and the tracks are very entertaining
and cover
a decent amount of ground considering the fact only three episodes are
used for
these contributions. The included commentaries round out all the extras
for the
complete series release of ReBoot.
Final
Thoughts:
ReBoot wasn't
only the
first computer-animated program ever made - it was one of the best
animated
series to ever grace television screens. This delightfully inventive
series
should be able to satisfy newcomers and longtime fans alike with this
complete
series box-set release. While the controversial PQ/AQ and somewhat
disappointing
number of supplements fails to make the set as "Definitive" as the
packaging
would want fans to believe this is still a great value if purchased at
a
reasonable price-point. I enjoyed the series as much today as I did
back when I
watched the show faithfully as it aired on television. It's essential
animation.
While this release does not live up to every high expectation, ReBoot is such an excellent show that I
still feel this is worth a strong consideration. Highly
Recommended.
Neil Lumbard is a lifelong fan of cinema, and a student who aspires to make movies. He loves writing, and currently does in Texas.