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Wizards almost
seems to be
designed as a bizarre experience. It's the kind of animated outing that
people discuss
when referring to strange animated movies. It's a small and unique
category.
Other efforts by Bakshi are undoubtedly placed in the same category.
From the eclectic
array of colors used in forming strange animation effects that feel as
abstract
as anything released from a major studio to its odd characters Avatar,
Elinore,
Weehawk, and Necron 99 there is bountiful creativity in Wizards.
So much of it is just unexpected and completely unlike
anything else in animation. The
story almost seems inconsequential. This is the primary reason why the
film
feels poorly made in some areas while impressive in other ways. The
story tells
of a war of wizards. Avatar (Bob Holt) is the befuddling one while
Blackwolf
(Steve Gravers) is a menacing and destructive leader. The war is
between two
sides and the sides were a disassociation attempt made between two
leading
wizards (and it turns out they are brothers too). Avatar has the help
of the
fairy Elinore (Jesse Welles) and the warrior Weehawk (Richard Romanus).
The
group sets out to put an end to the war created (menacingly) by
Blackwolf. They
are joined by Necron 99 (David Proval) who's also frequently referred
to as
Peace - and he is one of the most unique characters of all.
Bakshi
sets out to make this a message movie and he does in fact succeed to
some
surprising extent. Wizards stresses
the dangers of a society controlled by powerful, dictatorship-like
beings, and the terrible things that corrupted power can create. It's
definitely
a capable story when it comes to this perspective. Bakshi implemented
an element
of propaganda into the film by utilizing some Nazi clips. This is
absolutely a
disturbing aspect of Wizards and one
that makes it a surprising PG-rated production. Bakshi's decision seems
unnecessary
to one degree but also educational to another. Younger audiences might
be
surprised to find that Wizards could
actually start up a conversation about the holocaust. This aspect is
important
for parents to recognize. The
Blu-ray: Please
Note:
The images used in this review do not reflect the quality of the
Blu-ray release. Video: Wizards is
presented on Blu-ray in its original theatrical
aspect ratio of 1.85:1 with a 1080p AVC encode. This is a notable
upgrade and
the difference in resolution is quite strong. The visuals are one of
the
primary reasons Wizards has a cult
following. Ralph Bakshi is known for his bizarre animated sensibilities
and the
artwork seems well suited for the HD format. While
the encoding itself offers a more
dynamic presentation the print has suffered from some scratches, dirt,
and
damage. It's nothing that severe but it's clear that more work could
have been
done in restoration efforts. Some fans might actually consider the odd
presentation of the artwork an enjoyable part of the overall experience
and
that charm seems unique to films in this style. Audio: Fans
should be pleased by the inclusion of both the
original theatrical English mono audio and a newly created 5.1 DTS-HD
Master
Audio track. The lossless surround sound option will obviously yield
better and
richer results in terms of creating an enveloping surround environment
but the
mono audio is what the film was originally released with in theaters.
It's nice
to have both options. The audio is crisp, clean, and with dialogue that
is easy
to understand. The music score by Andrew Belling sounds especially
impressive
on the new surround sound option. The film is also available in Spanish
Mono. Subtitles
are available in English SDH (for the deaf
and hard of hearing), Spanish, and French. Extras: ![]() Wizards is
presented in slim Digibook style packaging. The
booklet itself isn't too lengthy at 24 pages long but it contains an
introduction by Ralph Bakshi and wonderful illustrations of Wizards
posters and production stills that
fans should enjoy having in this well put together release. The
on-disc extras include Director's Commentary,
a documentary interview entitled Ralph
Bakshi: The Wizard of Animation (34:15), and an assortment of trailers, tv spots, and still
galleries
featuring drawings used for the film.
Final
Thoughts: Wizards isn't
exactly a "good" movie. It has a weak plot,
poor character development, and it's all over the map. Yet there's still something worthwhile about the
film. It has a unique style of animation
that is different from almost anything else out there. It also feels
like a
film coming from a genuine place. It was made by Ralph Bakshi and for Ralph Bakshi. He hoped others might
tag along, and the gamble paid off in the end. While this is a director
who
might not be a flawless filmmaker he is
a visionary. Wizards shouldn't work
because the structure doesn't seem to, but the film has more than
enough
ambition and ideas to make this a journey worth taking. Recommended.
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