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Eureka Seven, Vol. 8

Bandai // Unrated // July 17, 2007
List Price: $24.98 [Buy now and save at Amazon]

Review by Don Houston | posted August 27, 2007 | E-mail the Author
Background: Given how few truly appealing anime series are being made these days, when you find one you like a lot, it's tough waiting out the slow release schedule offered up by the anime production companies. That said, when you come across a series that combines several of your favorite dynamics in play, the results can be extremely uplifting if the writing keeps pace and involves deeper thought than the mindset of the youthful audience tends to employ, one of the better such series of the past year being Eureka Seven. Today's review of Eureka Seven: V8 reminds me that just one more volume is going to be released so I took a bit of time to revisit the parts of the show I liked previously, noting that I still need to pick up a few volumes that were not provided for media consumption, yet compelling enough to be put on my to do list. Here's some of the history of the show before my look at the episodes of this volume:

Series: Eureka Seven is one of those series that people into mech robot fighting seem to really enjoy as a unique and interesting way of combining many of the elements that seem to be clichés when tossed into a series without reason. This was a special one as I pointed out months ago, writing: "Eureka Seven V1, a science fiction anime show that focuses on one such youth of tomorrow by the name of Renton Thurston. Renton is fourteen years old, lives with his grandfather, and spends his days dreaming of lifting (a futuristic version of skateboarding that uses the planet's "trapar", or floating energy particles, as a source of energy to fly with). His father was a hero who literally saved the world and young Renton is something of a slacker whose only dreams revolve around his idol lifter, Holland and the group he leads called the Gekkostate. People live in small city states with a loose knit government that has some form of corporate oversight (unexplained by the end of the five episodes included here) and Gekkostate is a form of traveling group of lifters that have elevated the sport to an art form. They generally do as they please and seem to fit into some sort of shady operation that the authorities know about but the general public doesn't. It becomes clear that they are being hunted down by the KLF (the military arm of the government) during the first episode with Renton quickly placed in the middle of the fight.

Okay, the premise of this futuristic story is that 14 year old Renton seeks a life of glory and adventure. He finds that one day with a young blue haired girl named Eureka, crashes her LFO (a large mech-robot) into his grandfather's repair hanger. It being a military device of great power, it strikes Renton as curious that such a cute young thing would be piloting it but one thing leads to another with him falling for her (as young men tend to do). She is chased by the authorities however and after some minor repair work, she's on her way. Interestingly enough though, Renton's idol is associated with the girl and comes to pay a visit to the shop where his presence is immediately denounced by grandfather, making it clear that the man was affiliated with his son (Renton's dad). This intrigues young Renton, who ends up installing a special device onto Eureka's LFO (called the Nirvash; the prototype LFO and far more advanced than the retro-engineering of the government has been able to install in their own LFO's) called the Amiga Drive. This device greatly enhances the power of the already unstoppable robot at the hands of Eureka, leaving Renton with a choice of whether he should join the Gekkostate or not. Despite his grandfather's emotional pleas, he leaves with them in order to live his dream life, not realizing that the reality of his situation is far different from the fantasy he has built up over the years (like running away and joining the circus).

In Eureka Seven V1, Eureka Seven V2, Eureka Seven V3, and Eureka Seven V4 the premise had been set up to that the world in which lead Renton lived in was turned upside down. He left the comforts of home and the security of being with his grandfather to chase a dream that involved his idol, Holland, and a girl he became infatuated with, Eureka. Holland knew more about the boy than he let on and had some ulterior motive for bringing him on the trip but that was underplayed for the most part, with the occasional exception of Renton's ability to access the Amiga Drive on the Nirvana. Holland was far more mysterious and temperamental than originally thought and Eureka seemed to be getting ill for some reason, perhaps related to Renton's connection with the Nirvash when the team made way to a near mythical portal that was appearing in a nearby area. The portal appeared to be a tsunami of trapar but no one seemed able to explain the wonders, and dangers, to Renton before he was cast into it as co-pilot with Eureka. The down side was that the military also saw fit to access the portal, called a Coralian, with a Nirvash class ship of their own, piloted by a young girl that looked very much like Eureka, named Anemone. Her handler was a ranking officer that looked much like Renton, called Dominic, and it was clear he cared for her in a similar manner too.

The main thrust of the show in Eureka Seven V7 seemed to be tied exclusively to events that happened in the missing volumes 5 and 6 so while I was clueless as to the extent of how it all interacted, I could make out the basics with all the character exposition going on (typical for an anime release, though not usually for one I liked so much as the previous volumes of this series). The main thrust initially involved two mercenary types by the names of Ray and Charles. While I figured this was a metaphor for the blindness of their devotion to duty, it struck me as an inappropriate use of names on a couple of levels. That said, the opening half dealt with their operation to secure a strike against Gekkostate; both having mixed feelings considering events where they must have become close to Renton since they were close friends. Things did not work out for them and the result leaves Renton in a deep depression over the continuing way his life is out of his control, though Eureka seems to have undergone something positive in the interim considering her ability to enjoy life again (the last I saw of her, she was not doing so well). It was a different type of action for the most part though and I liked it a lot, except for the convenient ending of course. The next major development had to do with Dominic, a new character when I last visited the series, searching out information from Renton's grandfather and former associates, showing his growth but leaving me with a ton of questions as a result. Still, while a break from the main action, it served to show an opponent of Renton studying his own complicity in the events unraveling before him, leaving me wondering where Anemone was during his mission. The volume ended with the heavily damaged Nirvash needing repairs yet again, this time at a military base; the exact opposite of where they wanted to go but for Holland's own little dilemma. Renton saved the day in a couple of ways of course but the kudos he receives do not end there as he tries to earnestly become one of the crew in other ways as well.

This brings us to the material unique to today's review of Eureka Seven: V8 with episodes 31) Animal Attack, 32) Star It Up, 33) Pacific State, and 34) Inner Plight. Having sustained significant damage in the previous encounters, the Gekkostate chanced going to a repair facility that had worked on the vessel before (back when it was under government control). The technicians go along with the idea for their own reasons, the crew settling things up as they prepared to end the crazy pursuit by the Federation once and for all. The military seems destined to employ any means necessary to finish some of the environmentally based problems the human race has encountered on the planet, the natives not altogether happy with the idea as Dewey begins a genocidal campaign that will either work or end all life as we know it on the planet. The implied threats to the ruling elite aside, he is desperate to make this all happen now rather than wait for a consensus, just as the Gekko is repaired and the Nirvash is being retrofitted (against it's will). Eureka is happy even as Renton is made aware of her place in the order of things and the rest of the players start getting ready for the final confrontation in the last volume of the series. As the Federation uses its new weapon on local cities to devastating effect, the cards are laid out on the table and the horrific results are only the tip of the iceberg as Renton's grandfather is hounded by the military as he readies a new board for the Nirvash.

I really like this show and you may want to adjust your rating significantly from my suggestion of giving it a Recommended if you've seen the previous couple of episodes, but I have to go with what I see and how it plays out against the previous volumes reviewed. Renton is showing some significant character growth and some of the others in this largely ensemble cast do likewise with various nods to other genre shows serving it well in my eyes. The extras certainly helped expand some of the ideas too but I strongly suggest you see all the episodes in order to get the most out of what transpires if at all possible. I'm almost sad to see the series so close to ending, having avoided it on cable to keep from spoiling the fun. Still, it's a great show for mech fans and environmentally concerned alike, the metaphors serving a number of causes well this time.

Picture: Eureka Seven: V8 was presented in the original 1.33:1 ratio full frame color it was produced in for airing on television in Japan starting in the last year or so (yes, it's that new). It looked very appealing as eye candy with no obvious flaws to speak of and a lot of care taken to insure that the motion during the battle and flying sequences was handled to minimize the flaws so many older shows have displayed in recent years. There didn't appear to be a lot of corner cutting in general and the closer I looked at it, the better it looked to me.

Sound: The audio was presented with the usual choice of the 2.0 tracks: both the original Japanese track and the English language dub most of us have come to expect from anime. The two tracks seemed worlds apart in terms of the vocals, with the original track sounding somewhat more fluid and the dub having lots of liberties taken with the translation (I believe this was done to more accurately convey the sense of the material without devolving into the need for lots of explanations on cultural differences). In that sense, each offers up a different experience; both worth checking out. The special effects and music tracks seemed slightly louder and more pronounced on the dub, though the dynamic range was indistinguishable to my ears without a side by side comparison. None of the characters were immediately noticed as being wrong for their roles though, a step up from many contemporary releases (both original tracks and dubs alike).

Extras: For me, the best extra was the audio commentary on Start It Up (episode 32) by the Japanese voice actors for Renton (Yuko Sanpei), Eureka (Kaori Nazuka), and Ami Koshimuzu (Anemone) as the group is specially placed to know more about the show than almost anyone else. The addition of some trailers to other shows, a clean ending, and the latest version of the Japanese interviews were kind of cool too. It is always fun and rewarding to see quality companies offer up a balance in the extras, though few seem to be willing to provide such extras on a regular basis. This time, the voice actors providing some decent interview footage, with English subtitles to help those of us that are not fluent in the language, was the best extra for my purposes.

Final Thoughts: Eureka Seven: V8 shows Renton growing accustomed to his lot in life as well as growing in comfort around Eureka, knowing enough about her that even she basks in the glow of knowing how much he cares for her. The military and political situations faced by the crew are also coming to a head as the Federation prepares to wage an all out war that may well end all sorts of life on the planet, not just the natives that have proven to resist attempts at control thus far. The ruling council is regarded highly but also with a bit of contempt by our leading antagonist, though this is not surprising given the manner in which Holland prepares to confront him in an all or nothing gambit in the final volume coming up soon. In short, if you've followed the series to this point, you're going to like Eureka Seven: V8 a whole lot as the end is just around the corner where most of the riddles will be solved. Give it a look and you'll see what I mean...

If you enjoy anime, take a look at some of the recommendations by DVD Talk's twisted cast of reviewers in their Best Of Anime 2003, Best Of Anime 2004, Best of Anime 2005, and Best of Anime 2006 articles or their regular column Anime Talk.

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