Heavy Gear is set on the world Terra Nova in the year 6132 AD. Battles between the north and south are fought between 'gears in contests of skill. Two teams compete in the tournaments: the Shadow Dragons, consisting of six members (Marcus, Sebastian, Zerve, Dirx, Sonja, and Tachi), and the Vanguard of Justice, which consists of five (Major Wallis, Rank, Yoji, Serge, and Groonz).
After defeating Major Wallis in the Heavy Gear tournament, Marcus Rover fulfills his dream of becoming the Heavy Gear champion and ace pilot. His success, however, is short-lived, as a surveillance tape of him sabotaging the arena is leaked to the commission. Suspended from the league, Marcus is forced to watch his teammates from the sidelines, but with a little help from his uncle, he soon rejoins the battle. But Colonel Rika of the Northern Vanguard is determined to have Marcus on her side or out of the way, and to that end, she kidnaps his uncle and holds his hometown of Orem hostage. Now Marcus must find a way to save his uncle and free his town…without his 'gear or the Dragons.
With episode twelve, I'm hopeful the series will switch more to the political struggle between the North and South, rather than focus on tournaments and duels every episode. While to some degree entertaining, these have become a tad tiresome and repetitious, especially when you watch ten episodes in one day. However, I am curious to see where the series goes from here, now that Marcus is an ace 'gear pilot and the undisputed leader of the Shadow Dragons.
The filmmakers' commentary includes Mark Seidenberg (Story Editor, Writer, Developer), Mark Hoffmeier (Story Editor, Writer, Developer), Alan Caldwell (Director), Michael Chang (Director), Ray Leonard (Sound Mixer), and Bruce King (Editor). The participants discuss the directorial process, the editing process, reused animation, and why you never see Draven from the front. Quite a bit of information on this track can also be found on Volume 1's commentary, however.
The technical commentary features several members of the Mainframe animation team. The participants discuss the process of bringing the series to life through animation, and the challenges associated with that task.
Also rounding out the disc are an extensive conceptual art gallery and trailers for the Roughnecks series, Cowboy Bebop, and Metropolis.